Status Effect
See also: Status EffectsStatus EffectsAn overview of the different status effects..
This skill die is placed in a unique manner (for example, on an enemy or in a hex), and its ability is resolved as described in its entry. When a status effect skill die is removed from its current position, that die is exhausted unless its ability specifies otherwise.
Note that quest unitsQuest UnitQuest units (white chips, brown border) are not mixed into draw bags at setup or after battles. Quest units cannot gain status effects from abilities or rules unless explicitly stated. cannot gain status effects from adventurerAdventurerEach character created by a player is an Adventurer. Each adventurer is a party member. abilities.
Are status effects automatically removed from adventurers after battle?
Status effects are not removed from adventurersAdventurerEach character created by a player is an Adventurer. Each adventurer is a party member. automatically after battle. They remain in the cooldown trackCooldown TrackDice are placed here as the adventurer exhausts their skill dice or gains fatigue and status effect dice. The Cooldown stat determines the number of dice that are removed from the track each turn. until/unless they are removed.
Status effects are removed from all other unitsUnitUnits fall under 2 categories: party and enemy. These 2 categories, in relation to one another, are referred to as opposing units., including enemiesEnemyAll opposing units to the party are considered enemies, regardless of their level. and companionsCompanionA companion is a unit that is under the ongoing control of either the entire party or a specific adventurer., at the end of battleEnd of BattleA battle ends after the current round when any of the following occur: The party achieves the encounter's objectives, or the party retreats from battle, or all adventurers are defeated..
SourceWhat is the timing for removal of status effect dice?
We are making it a general rule that status effects come off after resolving any "after defeated" skills on the enemy.
SourceCan you have the same status effect multiple times?
No, you can only have one instance of a status effect. If an adventurerAdventurerEach character created by a player is an Adventurer. Each adventurer is a party member. would gain a status effect die with a side that they already have in their cooldown track, the die in their cooldown track is removed from its current position and placed back in the leftmost open position.
SourceCan you have multiple different status effects?
Yes.
Source