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Interrupt

This class abilityClass AbilitySpend the required amount of tenacity to trigger a class ability. You may gain 1 light fatigue to change battle form before resolving the ability. may be triggered according to its text's timing, either during a unit'sUnitUnits fall under 2 categories: party and enemy. These 2 categories, in relation to one another, are referred to as opposing units. turnTurnDuring a battle round, each unit on the battle map takes a turn. Some abilities are limited to a certain number of uses per turn; that limit is reset at the start of each unit's turn. or outside battle. If another ability or game effect would be resolved, the interrupt ability is resolved first. If 2 interrupt abilities would be resolved at the same time, the partyPartyThe party can include both adventurer and companion units. decides which ability is resolved first.

Interrupt abilities may only be triggered once per timing.