Adjacent
Hexes are adjacent to each other when they share a common edge.
UnitsUnitUnits fall under 2 categories: party and enemy. These 2 categories, in relation to one another, are referred to as opposing units., overland tokens, chips, or features in adjacent hexes are adjacent to each other.
Battle map tiles are adjacent when at least 1 hex on a tile is adjacent to at least 1 on the other tile.