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Day / Phases

Each game session is played over a number of rounds called days. Each day is divided into the five phases:

  1. New Day PhaseNew Day PhaseIncrease the Day Dial by 1 day. If the dial is at 12, the quest will be failed at the end of this day if it is not completed.
  2. Overland PhaseOverland PhaseThe party plans its movement across the overland map and checks for any encounters or events.
  3. Encounter PhaseEncounter PhaseThe party resolves the encounter it triggered during the previous phase.
  4. Reward PhaseReward PhaseThe party gains any rewards from the encounter it resolved during the previous phase.
  5. End of Day PhaseEnd of Day PhaseActivation of any province effect on the overland map is resolved. Then, the party rests and may trade items.