Day / Phases
Each game session is played over a number of rounds called days. Each day is divided into the five phases:
- New Day PhaseNew Day PhaseIncrease the Day Dial by 1 day. If the dial is at 12, the quest will be failed at the end of this day if it is not completed.
- Overland PhaseOverland PhaseThe party plans its movement across the overland map and checks for any encounters or events.
- Encounter PhaseEncounter PhaseThe party resolves the encounter it triggered during the previous phase.
- Reward PhaseReward PhaseThe party gains any rewards from the encounter it resolved during the previous phase.
- End of Day PhaseEnd of Day PhaseActivation of any province effect on the overland map is resolved. Then, the party rests and may trade items.