Unbridled
Before this unitUnitUnits fall under 2 categories: party and enemy. These 2 categories, in relation to one another, are referred to as opposing units. deals damage, roll 1 D6Roll a D6Use the same six-sided dice used for lockpick checks. When rolling one of these dice as a D6 outside of a lockpick check, players cannot use skills or other effects that can manipulate those dice during lockpick checks.. If the result is a 3-6, the damage it rolled will be dealt as true damageTrue DamageTrue damage cannot be prevented or reduced by abilities unless they specifically affect true damage. True damage ignores any bonus HP and reduces the unit's HP instead., and this unit deals 1 additional true damage to each adventurerAdventurerEach character created by a player is an Adventurer. Each adventurer is a party member.. If this battle takes place in High RockHigh Rock [HR]Native Skill - Incite, also increase unrest by 1 on a result of 3-6.