Swap
This unitUnitUnits fall under 2 categories: party and enemy. These 2 categories, in relation to one another, are referred to as opposing units.Rulebook pp. 90–91 treats occupiedOccupied/UnoccupiedA hex is occupied when it contains a unit (or overland token) and unoccupied when it does not.Rulebook p. 58 hexes as unoccupied. When it moves into an occupied hex, its occupant is placedMove/PlacePlacing a unit is resolved by removing that unit from the map and placing it in a hex as described.Rulebook p. 89 in the hex this unit moved out of.