Recover
At the start of this unit'sUnitUnits fall under 2 categories: party and enemy. These 2 categories, in relation to one another, are referred to as opposing units. turn, it healsHealingHealing a unit allows it to recover the specified amount of HP chips. A unit cannot heal in excess of its Health stat. for Party SizeParty size is a variable that represents a number equal to the number of adventurers in the party (whether defeated or not) HP.