Incite
After this unitUnitUnits fall under 2 categories: party and enemy. These 2 categories, in relation to one another, are referred to as opposing units.Rulebook pp. 90–91 is defeatedDefeatedA unit is defeated when it loses its last HP chip or an effect states that it is defeatedRulebook pp. 67, 88, all allied units healHealingHealing a unit allows it to recover the specified amount of HP chips. A unit cannot heal in excess of its Health stat.Rulebook p. 89 for HP equal to the current unrest.